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Screen Space Vore System (SSVS)

Screen Space Vore System (SSVS)

Regular price $35.00 USD
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The Screen Space Vore System (SSVS) is a no click/no seat way to put prey in their place.

How it Works

Instead of using a seat, the SSVS uses a series of shaders to warp a prey’s view to your throat. The system uses extra contacts for both AV and OV modes to adjust head position, making it feel more immersive.

Since the system is seatless and primarily handles the “entry” portion, you can use the SSVS as a front end for existing seat-based vore systems!

Usability

The main control is a 4-axis puppet, letting you control both your maw’s position and the system’s state. The system is disabled when the puppet is neutral.

  • Up: Maw open + breathing effects
  • Down: Maw open + breathing + proxy-triggered POV steal
  • Right: Swallows any prey who are in your maw
  • Left: Lets you swing from Up to Down so you can hold prey in your physical maw and close it around them.

Modes

  • OV
  • AV
  • Hard (OV only)
  • POV enabled toggle (Both AV and OV)

How to Install

A video guide and a PDF are provided.

To install the system, you will need a basic understanding of Unity and your avatar. You will need to align 2-4 simple items, and may need 1-2 animations for maw open.

Requirements

  • KVS + mochies shaders
  • Cancerspace
  • Screenspace Ubershader

KVS is optional if you already have an existing stomach material on your avatar. This system only uses the “Stomachmat packed” material on the “throat” asset.

Cancerspace and Screenspace Ubershader are provided in the file, along with a link to the GitHub in case any updates are available.